Somethinghitme

My Code, demos and ideas.

Super Simple Wave Simulators

Monday, Sep 10, 2012

Ride the wave of creativity! Immerse yourself in mesmerizing wave simulations. Discover two unique approaches—one using JavaScript and canvas, and another with pure HTML/CSS. Picked and featured on Codepen!

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My sons first game Dark Slayer

Friday, Jun 22, 2012

Witness the birth of a young programmer's talent. Join Jacob on his programming journey as he develops his first game, Dark Slayer. Experience the thrill of enemies, player health, and an epic quest. Support the next generation of game developers!

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2d Metaballs with canvas!

Thursday, Jun 7, 2012

Enter the captivating world of 2D metaballs. Uncover the secrets behind their mesmerizing fluid-like behavior. Delve into JavaScript and canvas to create stunning metaball effects. Experience the magic of visual artistry!

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Turning canvas games into executables

Thursday, Mar 29, 2012

Take your canvas games to the next level. Discover how to turn your HTML5 creations into self-contained executables. Explore the possibilities of monetization and even screen savers. Unleash your games beyond the browser

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JEST another HTML5 Game Framework

Monday, Mar 19, 2012

Level up your game development with JEST, a compact and feature-rich HTML5 game framework. Explore its capabilities through demos like the SOPA game and my SHMUP. Start creating your own gaming masterpieces!

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HTML5 Canvas Flood Fill

Wednesday, Mar 7, 2012

Discover the power of flood filling in HTML5 Canvas with a step-by-step guide. Learn how to implement a workhorse function that recursively checks neighboring points to fill areas with a new value. Try the code yourself and explore the possibilities of this essential gameplay mechanic.

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HTML5 Canvas Particle engine

Friday, Feb 24, 2012

Take a closer look at a basic particle engine built using HTML5 Canvas. Explore the integration with a custom game framework and its potential for creating stunning visual effects. Get a glimpse of the upcoming editor and see how you can easily incorporate this particle engine into your own projects.

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Procedural Canvas Shmup now has a boss and sounds!

Tuesday, Feb 14, 2012

Experience the impact of music and sounds in game development as my shmup project progresses. Witness the addition of a boss character and learn about upcoming features like player ship upgrades and a consistent enemy design. Follow the development journey and explore the possibilities of this exciting shoot 'em up game.

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Glow Roids

Tuesday, Feb 7, 2012

Revisit a classic game project, Glow Roids, created with C# and OpenGL. Take a trip down memory lane as you explore the challenges of early game development. Download the game for an immersive experience, although be aware that it may have compatibility issues on different machines.

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Current Project Canvas Shmup

Thursday, Jan 26, 2012

Get a sneak peek at the latest canvas shoot 'em up project. Discover the unique features of this game, including procedural graphics and level generation based on seeds. Explore the potential for creating personalized challenges and enjoy the visually stunning work in progress. Make sure to try it in a modern browser for the best experience.

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